Wiz
NOT DONATING *EVER*
Here's the deal. In terms of lore, the dark evil SK should not the main damage dealer, because Paladins and SKs aren't really manifestations of good/evil as much as they are manifestations of their deities. Shadowknights derive their powers from Marlow, whose strength lies in manipulation, trickery and careful progress (so they manipulate aggro, fear, mez and tank better) while Paladins worship Althuna who uses a direct approach to anything (so they heal the wounded, raise the dead and unleash holy fury on the sinners).
In terms of game mechanics, there quite simply isn't room for 3 "low damage, high tanking" classes in the game. Most of the raid game is about DPS, and with their useful support + useful DPS + useful tanking the Paladin will be more reminiscent of the Monk/Ranger classes, and generally never be superfluous on a raid.
I am going to look into ways to create more need for tanks in general, and look over SK aggro, but Paladins are SUPPOSED to deal more damage than Shadowknights and Warriors now - deal with it.
In terms of game mechanics, there quite simply isn't room for 3 "low damage, high tanking" classes in the game. Most of the raid game is about DPS, and with their useful support + useful DPS + useful tanking the Paladin will be more reminiscent of the Monk/Ranger classes, and generally never be superfluous on a raid.
I am going to look into ways to create more need for tanks in general, and look over SK aggro, but Paladins are SUPPOSED to deal more damage than Shadowknights and Warriors now - deal with it.