Patch Notes - January 20, 2018


- Translocates to bind should work now
- Wizards should no longer be prompted to accept their own translocates. If you can't trust yourself, who can you trust?
- A new location has been added for the new fancy tmap!
- Switching bandolier sets will now reset most stances. Warrior /s 4 stance, as always, is exempt from this
- Clients should no longer bug out when a trade is cancelled

  20 Jan 2018 - taryth


Patch Notes - 2018-01-10

Lots of changes this time!

- Swarm pets are no longer untargetable
- Pets created by clients (normal or swarm) will no longer be targeted by the Target Nearest NPC hotkey
- Enemy pets and swarms are targeted with the aforementioned hotkey
- Pet Taunt now defaults to off because this was incredibly annoying

- Passcolor messages now go to a popup window that pretty hard to miss

- Fixed bugs with Yiv Chieftain Dasogk and Oplek so they should no longer heal ridiculous amounts.
- Books should be readable with the default UI.
- White Wyvern bounty armor options added.
- Class token system from Upper Thaz has merged with the “Know Your Enemies” quest system.
- You can now right click on items in the bounty merchant window to inspect the items.
- Tank armor class across breastplates for T6+ have been increased in most situations to create a more linear progression.
- New Type 5 augs have been discovered!

- Dust off your shovels, there are rumors of a new treasure map in the world. New Tier 12 treasure maps will be dropping in Haegra Malath B, Windstone Caverns, The Deepshade and Mielech's Laboratory.

  11 Jan 2018 - Jumbers


Patch notes - 2017-12-31

Last patch of the year!

I've added 2 big features that have been long requested even back in 2.0 but never really worked correctly in that client and subsequently weren't implemented.

Rez dialogs!

When a rez is cast on your corpse, you will receive a popup window with information as to who is rezzing you and what percentage of your exp debt it will restore.

Translocation confirmations!

Similar to rezzes, you'll get a popup with the person casting the spell and where the port will send you to. Since there's now a confirmation, you no longer need to be grouped to cast Translocate spells. Hooray! There is however a time limit of 30 seconds to accept a translocate, unless you're in a zone that you're able to bind, in which case there is no time limit.

Taryth also added another neat feature:

Bandoliers!

  • You can bring up the Bandolier window by pressing B and setup weapon profiles which can then be hot swapped either from the window itself or by creating a hot button.

In other news:

  • Thaz wing flags will now show up on your keyring.

  • 4.3 loot adjustments are in

    • Spell AC has been removed from the robe and replaced with 150 normal AC
    • Enchanter has been removed from Bane of the Fallen God. They now have their own replacement weapon
    • Bard sword is no longer 100% chance to double attack, but instead provides a boost to your base double attack skill
  • Nylastra'Zara shouldn't bug out anymore.

Upper Thaz is now live!!!

  31 Dec 2017 - Jumbers


Patch Notes - December 10, 2017


- Group and raid improvements are finally here! The changes are too numerous to update, so we created a forum post with full details on them along with how to use a couple cool new features. You can find it at https://shardsofdalaya.com/forum/threads/upcoming-group-raid-improvements.30591/#post-311119
- Hate list functions have been changed internally in preparation for pet improvements. Please report any weirdness with respect to hate, as everything is expected to continue to function as before
- Identify should work again
- Players can now use /cm viewpetition and /cm deletepetition to manage their own petitions
- Celestial well can only be cast on players, which eliminates crashing caused by targeting pets
- Removed OP_Loot comments from corpse looting messages since they mean literally nothing to players
- Cabin Boy Shin now has another option for getting in to see the Captain in Hates Fury B if you were upset by the previously...violent...method. Consider talking to him about it.
- Changed some spawn timers a bit. We'll let you figure out which ones
- Completed rollout of Steam-based textures. If you are still on the old Titanium install, you are doing it wrong and probably see all kinds of humans and such
- Added a feature to the patcher that auto-archives logs once they reach a certain size. When enabled, files exceeding that size will be backed up (but not compressed) and a new log started as you click Run Game. This helps performance, since Windows becomes bad at appending files once they exceed about 100MB.
- Wizards taking the Life Burn AA should no longer have it replaced with Allegiant Familiar after it is taken
- Celestial Renewal rank 1 no longer grants access to a free spell - it enhances Celestal Regen like it is supposed to
- Lower Thaz fire boss trash should have proper body types now

  10 Dec 2017 - taryth


Patch Notes - November 30, 2017

- Elael Honor Guard Captain is back in business
- Skoal the Malignant is back in business
- Iskkath the Mindful should be fixed for realsies
- Forest of the Fallen rabbits no longer summon
- Training with Bonmig shield level up quest should be fixed (along with other secondary expable items that had issues)
- Pet damage messages should no longer be doubled
- Unbound shadow in Spires should take damage correctly now
- Conglomeration should no longer break the event if one of the splits is killed
- Hunderds moar speeling fizes to quests

  30 Nov 2017 - taryth


Patch Notes November 20, 2017

Quite a few changes this go around:

- Client should hopefully respect spell and song filters correctly now. We'll look at other ones as time permits, but this should alleviate incessant bard song spam.
- CoI has another top-tier quest available for those who found themselves unable to gain further faction and still being short of the final badge. A new item was created to support this quest, you will want to keep an eye out for it
- Raptor has been fixed AGAIN to behave better in FoB. A bonus: if you finished his quest line, he should leave you alone if you bump into him later.
- Literally hundreds of speeling fizes
- The roar of a dragon has been known to scare away the nearby wildlife.
- The Bzztzz hive is a little less severe.
- Bzztzz Pheromone now has various effects on different bees.
- If you're stuck on a certain quest from Vaton, talk to him to learn about what you can do.
- Memories cannot be used while in combat.
- Tigan recongizes the difficulty of killing elite yiv compare to regular yiv.
- Melody of the Shield has had its range doubled to be in line with other similar songs
- Bard invis song should no longer overwrite your own invis making it a lot safer to use
- Fixed "Sense NPC Defense" showing up instead of its proper string
- Augment removal messages should be a bit less ominous

  20 Nov 2017 - taryth


- IMPORTANT NEWS - - BIG PATCH - - SOON -

On December 5th, we will be having an important patch. This patch will, most importantly, obsolete the trusty old Titanium client we have all grown to know and love. To continue playing with the intended SoD experience, you will need to grab the Everquest Free-to-Play download from Steam (or wherever you can get it). This installation has all the models and zones in all the places we will expect them to be in all future patches. That means if you do NOT get the Steam install, you are going to be seeing a lot of naked humans all over the world instead of bugs and dragons and wolves.

There is a great guide on the wiki for getting this done in the next few weeks: https://wiki.shardsofdalaya.com/index.php/Installation_Guide_(Steam)

That's December 5th! Patch day! Important! Read again if you missed any details!

  16 Nov 2017 - Slaariel


Patch Notes - November 10, 2017

We're going to try and get on a regular patch schedule - dates ending in "0" will be official patch days, unless something emergency comes up.

Pretty boring changes this week, at least for players:

- Vah have gone on a bit of a diet, and should be slightly smaller. This should hopefully alleviate some issues with hitboxes/getting stuck.

  10 Nov 2017 - taryth


Patch Notes October 30, 2017

- Clicky lifetaps no longer work through walls
- Halloween false life clickies should be targetable now. Note, however, that the effect can only land on a given target once every 10 minutes
- Some events had a weird issue that would cause infinite loops or other behaviors, these should be fixed. Note that, in particular, this may affect Mistborn, so just be aware it might be a little different
- Wolf sizes should be more sane now
- /surname will no longer work if you already have one set, restoring 2.0 default behavior
- All bows should have type 4 aug slots now

*** OTHER BIG NEWS ***

Forest of the Fallen is now LIVE! The zone is very large and has quite a bit to do in it. Expect some tweaks over the next few weeks. Two important things to note: do NOT attack people who are charmed as part of the events there, and do NOT
attack other people's mobs that are engaged without their permission! Both will be frowned upon by staff. >:-(

We are updating groups and raids to work better. We need your help to get rid of any bugs - you can do this by logging on to the test server (available at the login screen) and doing some group/raid events. Guilds will have an opportunity to
grab some loot from one encounter on test to carry over from live - please see the forums for details. Characters on test are those as of 10/25, and nothing you do there will impact the live environment at all.

  30 Oct 2017 - taryth


Patch Notes - October 18, 2017

- We believe we've found the cause of the aggro bug and fixed it. Please let us know if it persists.
- Clickies with class and/or race restrictions will now enforce those. Note that not all clickies are like this.
- Caverns of Darkness keys should now show up on the keyring.

  18 Oct 2017 - taryth


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